Steam(punk) Weapons (WIP)
+6
lone
C.O.L.I.N.
Kung-Pow
Ross
*Hule*
Raschu
10 posters
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Re: Steam(punk) Weapons (WIP)
that picture is just horribly cropped.
-1 PS skills
-1 PS skills
lone- Admin
- Number of posts : 4297
Location : belgium, no really
Registration date : 2007-12-07
Re: Steam(punk) Weapons (WIP)
fuck, my model has to much verts...
Raschu- Councillor
- Number of posts : 2229
Registration date : 2007-12-02
Re: Steam(punk) Weapons (WIP)
cant wait to see the lightsaber when its done
Ross- Member
- Number of posts : 601
Registration date : 2007-12-06
Re: Steam(punk) Weapons (WIP)
Ross wrote:cant wait to see the lightsaber when its done
well I gotta redoo the thing for a bit cause of the 1000 verts limit of jk3
Raschu- Councillor
- Number of posts : 2229
Registration date : 2007-12-02
Re: Steam(punk) Weapons (WIP)
who cares about jk3 just make it a jk2 only
Ross- Member
- Number of posts : 601
Registration date : 2007-12-06
Re: Steam(punk) Weapons (WIP)
Ross wrote:who cares about jk3 just make it a jk2 only
the same problem is there for jk2...
anyway I'll get the model ingame, just with a lower polycount.
Raschu- Councillor
- Number of posts : 2229
Registration date : 2007-12-02
Re: Steam(punk) Weapons (WIP)
oh lol. since you said limits of jk3 i just assumed it was only not working in jk3
Ross- Member
- Number of posts : 601
Registration date : 2007-12-06
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